Tag

In the game itself there are 2 “groups”: the ‘seekers’ and the ‘targets’. For every 7 players there is one target, the rest become seekers. Up to 14 players there are 2 targets, up to 21 players there are 3 targets, etc.
The seekers’ task is to locate the targets and mark them as often as possible. To distinguish them from each other, the seekers flash very faintly, while the targets shine strongly and continuously. As a seeker, however, you should be careful not to get hit by a target. If a target hits a seeker, it gives up its ‘target status’, becomes a seeker again and can now collect points again. If you are now hit as a target, you lose points for each hit. In addition, you are NOT eliminated after a hit. You should therefore give up the target status as soon as possible. All you have to do is hit another player with a missile. If you do not manage to do this within one minute, you will be given a time penalty and a random player will become the next target.

Extras

Players can destroy the targets in the game to unlock rapid fire. This becomes increasingly difficult with each new unlock, as more targets need to be hit each time.

Punkte

Seeker Hits Target: 30 points
Seeker is hit by target: -100 points
Target is hit: -10 points
Target exceeds time limit: -1500 points